Workshops+for+Faculty


 * January, 2009 - UWM Faculty -- Workshops for Second Life Part 1 and Part 2 are posted at http://LTCWorkshops.uwm.edu**

=Workshops=

For workshop materials, visit: https://pantherfile.uwm.edu/groups/sa/ltc/SecondLife/Faculty%20Workshop

**Second Life for Teaching and Learning, Part 1 - 2 hours** Are you an instructor interested in using Second Life in your course? Educators are consistently searching for ways to increase engagement, establish presence, and build learning community in their courses. They are also looking for technologies which facilitate active learning and engage a new generation of learners. A virtual world, Second Life, assists faculty in meeting these needs.

This workshop is for instructors that are familiar with virtual worlds and are interested in implementing Second Life in is or her course in the coming semesters. In this hands-on workshop, instructors will create an avatar and learn how to perform basic Second Life functions, such as navigating, teleporting, searching, and creating networks. Also, experienced instructors will share tips and explain how they have successfully used Second Life in their courses.

In this workshop, participants will: Create an avatar and perform basic functions in Second Life; Learn how to create networks in Second Life and locate resources; Gather course materials and information that you can use in your own course.

**Second Life for Teaching and Learning, Part 2 - 2 hours** This workshop is for faculty, teaching academic staff, and teaching assistants that will be using Second Life in their courses. **//You must have attended Second Life for Teaching and Learning, Part 1. You must have an avatar as well as working knowledge and experience using Second Life (e.g., navigation, teleporting, searching, networking).//** The workshop will discuss pedagogical best practices in using Second Life and discuss the potential of Second Life to meet certain pedagogical needs effectively. Specifically, we will share Second Life orientations and learning activity templates. Further, we will address some advanced technical functions of Second Life, such as editing your appearance, wearing and removing clothes, using your inventory, sending landmarks, sending objects, teleporting people to your location, SLURLS, using Lindens, importing images, finding buildings and objects, editing building a
 * January, 2009 - For the __ It's4U __ Presentation visit: https://pantherfile.uwm.edu/xythoswfs/webui/_xy-19663455_1-t_pM4NSMfl**


 * January, 2009 - Workshops and Labs**

To UWM Second Life users: We have a couple announcements regarding: 1.) Workshops 2.) SL in the labs 3.) SL lab change

WORKSHOPS: We have 30 new faculty that have received training for Second Life. We continue to have Second Life workshops, Part 1, to help faculty get started throughout the spring semester. We also will have advanced Second Life workshops, Part 2, starting this month. To register for a workshop, visit: https://www4.uwm.edu/employeedev/ltcprograms.cfm Get handouts at: https://pantherfile.uwm.edu/groups/sa/ltc/SecondLife/Faculty%20Workshop